Playable species that can be mistaken for human at a glance. Being able to pass is not the same as doing it, and it is not the same as doing it well. Where a species falls on the spectrum below describes what is possible for most of its people, not what any individual chooses. Player characters in particular skew toward the standout examples of their kind, and a character who could pass may have every reason not to.

Human sits at the top of this index as the measuring stick the rest are measured against, not as a species that passes for itself.

The Measuring Stick

Name Summary
Human Resilient and adaptable, Rolara’s humans thrive in diverse environments, harnessing Aether and shaping history.

Indistinguishable

Taken for human by default. Nothing about them invites a second look.

Name Summary
Changeling Master of disguise and identity, changelings bring intrigue and versatility to any story they enter.
Halfling Small, agile, and frequently underestimated. Halflings are among Rolara’s most widely distributed peoples, and are considered human in the lore.

Passes With Effort

Passes roughly nine times in ten when the individual wants to. The tells are there for anyone who knows to look.

Name Summary
Aasimar A rare and mystical people embodying the very essence of divine radiance and celestial heritage.
Downcast Stub. Grim Hollow: Player’s Guide, summary pending.
Dreamer Stub. Grim Hollow: Player’s Guide, summary pending.
Firbolg Gentle giants echoing nature’s grandeur. Firbolgs dwell in the heart of Rolara’s oldest forests.
Genasi A vibrant testament to elemental forces, Genasi embody their lineage through flame, tide, stone, and wind.
Giantkin Stub. Northlands Worldbook, summary pending.
Goliath Towering descendants of giants who organize into mountain clans and hold standing by being claimed. They value wisdom over strength, and inscribe the story of their deeds on their skin.
Kalashtar Dreamborn folk of kaleidoscope eyes and silver hair, shaped under the Principle of Oneiric Convergence.
Kender Stub. Dragonlance: Shadow of the Dragon Queen, summary pending.
Kithkin Stub. Lorwyn: First Light, summary pending.
Shade Stub. Book of Ebon Tides, summary pending.
Shifter Beastmen of Rolara’s jungles who trade with Al-Zaluma in the far West, and who are not related to lycanthropes.
Snowborn Stub. One-Shot Wonders: Holiday Adventure Pack, summary pending.
Tiefling Tieflings reflect mortal mental faculties and vary widely in behavior, their infernal marks only one facet of who they are.

Passes About Half the Time

A coin flip. Half the people who see them read them as human, half do not.

Name Summary
Accursed Stub. Grim Hollow: Player’s Guide, summary pending.
Borne Stub. The Crooked Moon, summary pending. Covers all thirteen Borne lineages in one article.
Half Elf Eärlindale, the Half-Elves of Rolara, embody unity amidst diversity, bridging worlds with grace.
Half Orc Born from the union of Humans and Orcs, Half-Orcs lead a life defined by dual heritage and hard-won resilience.
Mul A curious intermingling of strength, resilience, and wisdom. The Mul are a living testament to hybrid heritage.
Scourgeborne Stub. Steinhardt’s Guide to the Eldritch Hunt, summary pending.
Umbral Human Stub. Book of Ebon Tides, summary pending.
Werekin Stub. Northlands Worldbook, summary pending.
Wulven Stub. Grim Hollow: Player’s Guide, summary pending.

Rarely Passes

The hard end of the spectrum: people who can pass, but only barely, briefly, or at a cost.

Name Summary
Arisen Stub. Grim Hollow: Player’s Guide, summary pending.
Darakhul Stub. Book of Ebon Tides, summary pending. Undead, but a people whose whole culture is disguise among the living.
Dhampir Stub. Ravenloft: The Horrors Within, summary pending.
Hexblood Stub. Ravenloft: The Horrors Within, summary pending.
Reborn Stub. Ravenloft: The Horrors Within, summary pending.

Also indexed under: Playable Species: Species, Species